253 lines
6.6 KiB
Arduino
253 lines
6.6 KiB
Arduino
/*******************************************************************
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Prints info about the devices currently connected to your spotify account
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and transfer playback between them.
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(useful for switching between your phone to your PC for example)
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NOTE: You need to get a Refresh token to use this example
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Use the getRefreshToken example to get it.
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Compatible Boards:
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- Any ESP8266 or ESP32 board
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Parts:
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ESP32 D1 Mini style Dev board* - http://s.click.aliexpress.com/e/C6ds4my
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* * = Affiliate
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If you find what I do useful and would like to support me,
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please consider becoming a sponsor on Github
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https://github.com/sponsors/witnessmenow/
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Written by Brian Lough
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YouTube: https://www.youtube.com/brianlough
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Tindie: https://www.tindie.com/stores/brianlough/
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Twitter: https://twitter.com/witnessmenow
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*******************************************************************/
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// ----------------------------
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// Standard Libraries
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// ----------------------------
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#if defined(ESP8266)
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#include <ESP8266WiFi.h>
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#elif defined(ESP32)
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#include <WiFi.h>
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#endif
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#include <WiFiClientSecure.h>
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// ----------------------------
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// Additional Libraries - each one of these will need to be installed.
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// ----------------------------
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#include <SpotifyArduino.h>
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// Library for connecting to the Spotify API
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// Install from Github
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// https://github.com/witnessmenow/spotify-api-arduino
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// including a "spotify_server_cert" variable
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// header is included as part of the SpotifyArduino libary
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#include <SpotifyArduinoCert.h>
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#include <ArduinoJson.h>
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// Library used for parsing Json from the API responses
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// Search for "Arduino Json" in the Arduino Library manager
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// https://github.com/bblanchon/ArduinoJson
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//------- Replace the following! ------
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char ssid[] = "SSID"; // your network SSID (name)
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char password[] = "password"; // your network password
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char clientId[] = "56t4373258u3405u43u543"; // Your client ID of your spotify APP
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char clientSecret[] = "56t4373258u3405u43u543"; // Your client Secret of your spotify APP (Do Not share this!)
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// Country code, including this is advisable
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#define SPOTIFY_MARKET "IE"
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#define SPOTIFY_REFRESH_TOKEN "AAAAAAAAAABBBBBBBBBBBCCCCCCCCCCCDDDDDDDDDDD"
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//------- ---------------------- ------
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WiFiClientSecure client;
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SpotifyArduino spotify(client, clientId, clientSecret, SPOTIFY_REFRESH_TOKEN);
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unsigned long delayBetweenRequests = 60000; // Time between requests (1 minute)
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unsigned long requestDueTime; //time when request due
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// This is potentially optional depending on how you want to do it,
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// but we are going to store the important information the library returns here
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struct SimpleDevice
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{
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char name[SPOTIFY_DEVICE_NAME_CHAR_LENGTH];
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char id[SPOTIFY_DEVICE_ID_CHAR_LENGTH];
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};
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#define MAX_DEVICES 6
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SimpleDevice deviceList[MAX_DEVICES];
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int numberOfDevices = -1;
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void setup()
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{
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Serial.begin(115200);
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WiFi.mode(WIFI_STA);
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WiFi.begin(ssid, password);
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Serial.println("");
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// Wait for connection
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while (WiFi.status() != WL_CONNECTED)
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{
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delay(500);
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Serial.print(".");
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}
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Serial.println("");
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Serial.print("Connected to ");
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Serial.println(ssid);
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Serial.print("IP address: ");
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Serial.println(WiFi.localIP());
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// Handle HTTPS Verification
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#if defined(ESP8266)
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client.setFingerprint(SPOTIFY_FINGERPRINT); // These expire every few months
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#elif defined(ESP32)
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client.setCACert(spotify_server_cert);
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#endif
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// ... or don't!
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//client.setInsecure();
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// If you want to enable some extra debugging
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// uncomment the "#define SPOTIFY_DEBUG" in SpotifyArduino.h
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//spotify.getDevicesBufferSize = 3000; //can be adjusted, needs about 300 per device, defaults to 3000
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// Remember this is all devices returned by spotify, not just the max you want to return
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Serial.println("Refreshing Access Tokens");
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if (!spotify.refreshAccessToken())
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{
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Serial.println("Failed to get access tokens");
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}
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}
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void printDeviceToSerial(SpotifyDevice device)
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{
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Serial.println("--------- Device Details ---------");
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Serial.print("Device ID: ");
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Serial.println(device.id);
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Serial.print("Device Name: ");
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Serial.println(device.name);
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Serial.print("Device Type: ");
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Serial.println(device.type);
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Serial.print("Is Active: ");
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if (device.isActive)
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{
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Serial.println("Yes");
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}
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else
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{
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Serial.println("No");
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}
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Serial.print("Is Resticted: ");
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if (device.isRestricted)
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{
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Serial.println("Yes, from API docs \"no Web API commands will be accepted by this device\"");
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}
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else
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{
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Serial.println("No");
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}
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Serial.print("Is Private Session: ");
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if (device.isPrivateSession)
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{
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Serial.println("Yes");
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}
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else
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{
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Serial.println("No");
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}
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Serial.print("Volume Percent: ");
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Serial.println(device.volumePercent);
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Serial.println("------------------------");
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}
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bool getDeviceCallback(SpotifyDevice device, int index, int numDevices)
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{
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if (index == 0)
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{
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// This is a first device from this batch
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// lets set the number of devices we got back
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if (numDevices < MAX_DEVICES)
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{
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numberOfDevices = numDevices;
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}
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else
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{
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numberOfDevices = MAX_DEVICES;
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}
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}
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// We can't handle anymore than we can fit in our array
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if (index < MAX_DEVICES)
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{
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printDeviceToSerial(device);
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strncpy(deviceList[index].name, device.name, sizeof(deviceList[index].name)); //DO NOT use deviceList[index].name = device.name, it won't work as you expect!
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deviceList[index].name[sizeof(deviceList[index].name) - 1] = '\0'; //ensures its null terminated
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strncpy(deviceList[index].id, device.id, sizeof(deviceList[index].id));
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deviceList[index].id[sizeof(deviceList[index].id) - 1] = '\0';
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if (index == MAX_DEVICES - 1)
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{
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return false; //returning false stops it processing any more
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}
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else
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{
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return true;
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}
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}
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// We should never get here
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return false; //returning false stops it processing any more
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}
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void loop()
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{
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if (millis() > requestDueTime)
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{
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Serial.print("Free Heap: ");
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Serial.println(ESP.getFreeHeap());
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Serial.println("Getting devices:");
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int status = spotify.getDevices(getDeviceCallback);
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if (status == 200)
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{
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Serial.println("Successfully got devices, tranfering playback between them");
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for (int i = 0; i < numberOfDevices; i++)
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{
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// You could do this transfer play back in the callback
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// But this example is more to simulate grabbing the devices
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// and having a UI to change between them
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spotify.transferPlayback(deviceList[i].id, true); //true means to play after transfer
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delay(5000);
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}
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}
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requestDueTime = millis() + delayBetweenRequests;
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}
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}
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